Ancient Metal
Ingredient: Ancient Metal Ingot (cataclysm:ancient_metal_ingot)
- Attack Damage: 20
- Dynamic Reduction +1
- Max Health: 288
- Sweep Range +2
Modifiers
- Ancient Remnant Reformation — Reforge: Consumes body material to repair itself at the cost of max health. Consumption be restored with ingot.
- Ancient Remnant Sandstorm — Summon sandstorm at target position. Attacks multiple targets. Increase damage to target inflicted with Curse of Desert
- Damage Cap — Damage taken are limited within 18% of max health.
- Dynamic Reduction — Golem can only take damage of 20% max health per period of time
- Fire Immune — Immune to fire damage. Floats in Lava.
Cursium
Ingredient: Cursium Ingot (cataclysm:cursium_ingot)
- Attack Damage: 40
- Dynamic Reduction +2
- Max Health: 390
- Regeneration +2
- Sweep Range +2
Modifiers
- Damage Cap2 — Damage taken are limited within 16% of max health.
- Dynamic Reduction — Golem can only take damage of 20% max health per period of time
- Fire Immune — Immune to fire damage. Floats in Lava.
- Maledictus Attack — Golem melee damage bypass armor. Stack rage counter after dealing damage, up to 1 layers
- Phantom Halberd Jump Attack — Jump and cause area damage on landing, summoning phantom halberds
- Recycle — Drop golem holder of 0 health when killed. Holder will return to inventory is player is present.
Ender Guardian
Ingredient: Void Construct (modulargolems:void_construct)
- Attack Damage: 20
- Dynamic Reduction +2
- Max Health: 333
- Sweep Range +2
Modifiers
- Damage Cap3 — Damage taken are limited within 14% of max health.
- Dynamic Reduction — Golem can only take damage of 20% max health per period of time
- Ender Guardian Void Rune2 — Summon vortex and void rune toward multiple targets
- Fire Immune — Immune to fire damage. Floats in Lava.
- Projectile Reject — Deflect projectiles. Takes no projectile damage.
Repair:
Void Cube
Ignitium
Ingredient: Ignitium Ingot (cataclysm:ignitium_ingot)
- Attack Damage: 30
- Dynamic Reduction +2
- Max Health: 450
- Attack Range +1
- Sweep Range +2
Modifiers
- Damage Cap3 — Damage taken are limited within 14% of max health.
- Dynamic Reduction — Golem can only take damage of 20% max health per period of time
- Fire Immune — Immune to fire damage. Floats in Lava.
- Blazing Brand — Stack Blazing Brande effect and regenerate health when hit target. When health is lower than half, direct damage bypasses armor.
- Ignis Fireball2 — When target is faraway, shoot Ignis fireballs toward target.
- Flame Strike — Jump toward target. On landing, perform flame strike on all nearby targets.
Storm
Ingredient: Storm Construct (modulargolems:storm_construct)
- Attack Damage: 20
- Dynamic Reduction +2
- Max Health: 390
- Regeneration +2
- Sweep Range +2
Modifiers
- Damage Cap2 — Damage taken are limited within 16% of max health.
- Dynamic Reduction — Golem can only take damage of 20% max health per period of time
- Fire Immune — Immune to fire damage. Floats in Lava.
- Scylla Lightning — Shoot lightning spear at multiple targets
- Scylla Wave — When attacked, summon waves to push attackers away
- Swim — Golem can swim
- Thunder Immune — Immune to lightning bolt damage. Attract Lightning. When struck, gain fire resistance for 10 seconds, and heal 10 health.
Repair:
Azure Cube
Witherite
Ingredient: Witherite Ingot (cataclysm:witherite_ingot)
- Attack Damage: 30
- Dynamic Reduction +2
- Max Health: 390
- Regeneration +2
- Sweep Range +2
Modifiers
- Damage Cap2 — Damage taken are limited within 16% of max health.
- Dynamic Reduction — Golem can only take damage of 20% max health per period of time
- Fire Immune — Immune to fire damage. Floats in Lava.
- Harbinger Death Beam — When target is faraway, shoot Death Beam toward target.
- Harbinger Missile — When target is faraway, shoot Homing Missile toward target.
- Projectile Reject — Deflect projectiles. Takes no projectile damage.